Paid-members only GTG Links 44 – Slow gaming, digital distro numbers, insurance indicators + improved corn yields from shutting down coal It's Friday, which means it's time for more cool games + climate news and stories, great new research on living well within planetary boundaries, and the heaps more. Sea Shepherd founder briefly becomes the final boss in Dave the Diver English version | The Final BossThe Final Boss
Gaming and extinction: notes on emissions, degrowth & the hardware upgrade cycle On Friday I gave a keynote as part of the day-long online symposium “Imagining Extinction in Video Games: An International Symposium” organised by researchers at the Universidade Do Porto. It was lovely to be invited, and I found our discussion afterwards lively and engaging, with fantastic responses to my talk
GTG Links 43 – Sega & Rovio ESG analysis, climate chaos & costs + internet cable repair guys ESG season rolls on, with the trickle of new reporting coming down the pipe. But first, check out this cool new (academic) piece by Friend of the Newsletter Larry May and co-author Ben Hall: Thinking ecologically with Battlefield 2042 We analyse a dataset of player-generated paratexts that were systematically gathered
Big-picture trends from 2023 in games, and unsustainable emissions trajectories Every year Newzoo puts out a report on the major trends happening in the global games market. If there was one central finding of this year’s report, which covers what happened to games in 2023 (which I first saw summarised in Simon Carless’ newsletter), it’s that the games
GTG Links 42 – Gaming Green Taxonomy Alignment, SBTi revolt, chip-making impacts + the evolution of click farming It's been a bonkers busy couple of weeks, but I have a big new piece almost ready to go for Monday. Didn't quite finish it in time for today, and it's been too long between posts, so here's some weekend reading to
GTG Links 41 – Land, climate, and GDC Yesterday, March 30th was Palestinian Land Day, an opportunity to reflect on the settler project of land theft from indigenous peoples (including here in Australia), and an important day to reaffirm connections to country. Palestinians, both inside Israel and across the occupied territory, mark this day by holding protests and
GDC24 – What are all those flights costing the planet, and what should be done about it? I did way too much flying last year. While looking at places to live as part of a move interstate, I went between Sydney and Melbourne more times than I care to admit. Because of the woeful state of Australia’s intercity train network (which I wrote about here and
Paid-members only Supporter bonus: What’s going on with corporate ESG? Nat Bullard does a huge slide deck presentation every year outlining the massive forces shaping the economic terrain on which climate and corporate action are enacted. It’s a 200-page deck and for a lot of people that’s too much to wade through, so as promised in last Friday’
GTG Links 40 – We're so back: with big tech & AI impacts, Ethiopian petrol car bans, and huuuuuge new climate democracy research We're back after our extended break, with a post positively overflowing with new news from the last month (!) of climate action. Before we get stuck in a brief update – we are holding the first of our meetings with already committed and potential founding members of the Sustainable Games
March update: Game layoffs and sustainability, benchmarking, and the Sustainable Games Alliance It’s been a while since I last wrote for the newsletter. My last links post also only went out to GTG Supporter tier subscribers (despite having a large free preview, as always!) because I picked the wrong setting on the post, so it might seem even longer than it
Paid-members only GTG Links 39 – Estimating footprints for Roblox + reaching the limits of console energy efficiency ++ a primer on atmospheric rivers Roblox full-year financial results for 2023 are out, and they got a ton of attention. With "Revenue was $749.9 million” what sort of emissions footprint might we expect from that? Based on last year’s industry average, I’d expect around 128k tonnes CO2e off the back of
Featured European Gaming Emissions, and how we address them I was asked earlier this week by Joost Raessens (Utrecht University Professor, and coordinator of STRATEGIES: Sustainable Transition for Europe’s Game Industries a major Horizon-funded research project just kicking off) about whether there were any solid figures for the scale of the footprint of the European games industry. I
GTG Links 38 – 2023 hardware numbers + nuclear data centres ++ the end of discs? David Lumb’s CNET article is out I think he worked on this one for most of last year. We first chatted about the topic pre-GDC last year, a lot has happened since. Nice to see it out finally. Video Games Are Finally Waking Up to Climate ChangeWhat will games
GDC’s State of the Industry survey on sustainability in 2024 For the past three years, GDC’s annual survey of attendees – the somewhat ambitiously named “State of the Industry” survey – has asked at least one question about sustainability. Let’s look at the evolution of both the questions themselves and the responses, and see what it can tell us about
GTG Links 37 – Another year closer to climate deadlines Welcome back – I hope you had a good Christmas and New Year. 2024 is shaping up to be a big year, with some pretty significant changes. The planet is hotter than it has ever been in human history. The pace of change continues to lag behind what the science says
Nvidia's DLSS carbon impacts: the cost-benefit of upscaling, frame generation, and neutral network training Late last year I got a new graphics card for my PC – a rather modest new Nvidia RTX 4060 which is pretty much perfect for the games I play. It’s a mid-tier card, but still a huge upgrade (now approaching 7 years old) GTX 1070 that I had been
🔗GTG Links 36 – End of year wrap up + Fortnite traffic spikes, AI energy, King of the Carbon Hill It's beginning to feel a lot like Christmas (i.e. hot) in Australia. It's also really close to the end of the year – and what a year! In the last 12 months of the newsletter, we've written about: * How exposed the game industry is
Now Available: AfterClimate's flagship report, The Game Industry Sustainability Benchmark 2023 I believe having good data about where, why, and how emissions are occurring across the games industry is a necessary first step in enabling effective action to reduce those emissions. You can’t manage what you can’t measure. It is in keeping with that approach that I am super
Paid-members only 🔗GTG Links 35 – DiGRA climate papers, Govt CO2 legislation updates and promising CleanTech After the Game Awards rescinded their invitation to game writer (and friend of GTG) Meghna Jayanth (Thirsty Suitors) to present one of their awards, after she communicated that she had a speech prepared on Palestine, an open letter is circulating asking the org and the wider industry to not remain
How much electricity do gamers use annually? – Can we put a number on the footprint of the games industry, Part 4 This year I’ve been revisiting the very rough early estimates I made in the process of writing Digital Games After Climate Change – trying to come up with a number for the total emissions footprint of the global games industry. There’s a new report out by Activate Consulting (spotted
🔗 GTG Links 34 – All about hardware + minerals + conflict I've been at a couple of events this week, both virtually and in person, which delayed this weeks post a bit. Read on for the latest happenings. This week, the full post is free for all subscribers. It's been over a month since the start of
What I learned about repair by disassembling my iMac While working on the Die Gute Fabrik report last month, I needed to open some very large spreadsheets. Both the US EEIO model of spend-data emissions factors and the European EXIOBASE model have huge datasets – one single EXIOBASE sheet can be over 700 MB and a whole dataset can be
Paid-members only 🔗 GTG Links 33 – In these turbulent times, news and updates will continue until morale improves This week's is a looooong one. There's a lot going on. At the same time, it seems like a sheer indulgence to post about videogames – even inflected through the important lens of sustainability and climate – whilst daily in Gaza hundreds of civilians are killed and entire
Climate Catharsis: A review of How to Blow up a Pipeline I don’t know about you, but paying attention to the latest news from the climate frontlines can be pretty exhausting. Good news is few and far between, and the last couple of months have been particularly filled with bad. This week, Hurricane Otis killed at least 27 people in
Paid-members only 🔗 GTG Links 32 – Nice New Net Zero News, & more Just a super quick one this week – I'm writing this from SXSW Sydney which has been happening this week. I was on a panel on Wednesday afternoon about what an ethical games industry looks like (naturally, it looks like a sustianable, net zero one!). On the panel with